Double Strike (2024)

Double Strike (1)Added Fire Damage Support

Supports any skill that hits enemies.

Double Strike (2)Faster Attacks Support

Supports attack skills.

Double Strike (3)Added Cold Damage Support

Supports any skill that hits enemies.

Double Strike (4)Additional Accuracy Support

Supports attack skills.

Double Strike (5)Added Lightning Damage Support

Supports any skill that hits enemies.

Double Strike (6)Increased Critical Strikes Support

Supports any skill that hits enemies.

Double Strike (7)Increased Critical Damage Support

Supports any skill that hits enemies.

Double Strike (8)Knockback Support

Supports any skill that hits enemies.

Double Strike (9)Life Leech Support

Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.

Double Strike (10)Mana Leech Support

Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.

Double Strike (11)Added Chaos Damage Support

Supports any skill that hits enemies.

Double Strike (12)Stun Support

Supports any skill that hits enemies, making it easier to stun enemies with those skills.

Double Strike (13)Melee Physical Damage Support

Supports melee attack skills.

Double Strike (14)Item Rarity Support

Supports any skill that can kill enemies.

Double Strike (15)Cold to Fire Support

Supports any skill that hits enemies.

Double Strike (16)Combustion Support

Supports any skill that hits enemies.

Double Strike (17)Elemental Damage with Attacks Support

Supports attack skills.

Double Strike (18)Bloodlust Support

Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.

Double Strike (19)Life Gain on Hit Support

Supports attack skills.

Double Strike (20)Elemental Proliferation Support

Supports any skill that hits enemies, or could otherwise apply elemental ailments.

Double Strike (21)Culling Strike Support

Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.

Double Strike (22)Damage on Full Life Support

Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.

Double Strike (23)Chance to Flee Support

Supports any skill that hits enemies.

Double Strike (24)Blind Support

Supports any skill that hits enemies.

Double Strike (25)Fire Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Double Strike (26)Cold Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

See Also
StrikeStrike

Double Strike (27)Lightning Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

Double Strike (28)Elemental Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.

Double Strike (29)Multistrike Support

Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.

Double Strike (30)Melee Splash Support

Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.

Double Strike (31)Power Charge On Critical Support

Supports any skill that hits enemies.

Double Strike (32)Burning Damage Support

Supports any skill that hits enemies, or can deal burning damage directly.

Double Strike (33)Hextouch Support

Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.

Double Strike (34)Cast On Critical Strike Support

Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Double Strike (35)Cast on Melee Kill Support

Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Double Strike (36)Endurance Charge on Melee Stun Support

Supports melee attack skills.

Double Strike (37)Block Chance Reduction Support

Supports any skill that hits enemies.

Double Strike (38)Physical to Lightning Support

Supports any skill that hits enemies.

Double Strike (39)Fortify Support

Supports melee attack skills that are not triggered.

Double Strike (40)Ice Bite Support

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

Double Strike (41)Hypothermia Support

Supports any skill that deals damage.

Double Strike (42)Innervate Support

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

Double Strike (43)Critical Strike Affliction Support

Supports any skill that hits enemies.

Double Strike (44)Void Manipulation Support

Supports any skill that deals damage.

Double Strike (45)Controlled Destruction Support

Supports attack skills, or spell skills that deal damage.

Double Strike (46)Swift Affliction Support

Supports any skill that has a duration, or can hit enemies to inflict ailments on them.

Double Strike (47)Elemental Focus Support

Supports any skill that hits or burns enemies, or inflicts elemental ailments.

Double Strike (48)Ignite Proliferation Support

Supports any skill that hits enemies.

Double Strike (49)Chance to Bleed Support

Supports attack skills. Cannot support skills that create minions.

Double Strike (50)Chance to Poison Support

Supports any skill that hits enemies.

Double Strike (51)Deadly Ailments Support

Supports any skill that hits enemies.

Double Strike (52)Decay Support

Supports any skill that hits enemies.

Double Strike (53)Efficacy Support

Supports any skill that deals damage or has a duration.

Double Strike (54)Vile Toxins Support

Supports any skill that hits enemies.

Double Strike (55)Maim Support

Supports attack skills, or other skills that can maim enemies.

Double Strike (56)Immolate Support

Supports any skill that hits enemies.

Double Strike (57)Unbound Ailments Support

Supports any skill that hits enemies or inflicts ailments

Double Strike (58)Brutality Support

Supports any skill that deals damage.

Double Strike (59)Ruthless Support

Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.

Double Strike (60)Momentum Support

Supports attack skills that aren't triggered.

Double Strike (61)Ancestral Call Support

Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.

Double Strike (62)Summon Phantasm Support

Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.

Double Strike (63)Withering Touch Support

Supports attack skills.

Double Strike (64)Bonechill Support

Supports any skill that can chill enemies or create chilling areas.

Double Strike (65)Energy Leech Support

Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.

Double Strike (66)Close Combat Support

Supports melee attack skills. Cannot support skills which create minions.

Double Strike (67)Shockwave Support

Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.

Double Strike (68)Impale Support

Supports attack skills.

Double Strike (69)Pulverise Support

Supports melee attack skills.

Double Strike (70)Rage Support

Supports melee attack skills. Minions cannot gain rage.

Double Strike (71)Nightblade Support

Supports attack skills. Cannot support skills which create minions.

Double Strike (72)Awakened Added Fire Damage Support

Supports any skill that hits enemies.

Double Strike (73)Awakened Ancestral Call Support

Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.

Double Strike (74)Awakened Brutality Support

Supports any skill that deals damage.

Double Strike (75)Awakened Burning Damage Support

Supports any skill that hits enemies, or can deal burning damage directly.

Double Strike (76)Awakened Elemental Damage with Attacks Support

Supports attack skills.

Double Strike (77)Awakened Fire Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Double Strike (78)Awakened Melee Physical Damage Support

Supports melee attack skills.

Double Strike (79)Awakened Melee Splash Support

Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.

Double Strike (80)Awakened Multistrike Support

Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.

Double Strike (81)Awakened Added Cold Damage Support

Supports any skill that hits enemies.

Double Strike (82)Awakened Cast On Critical Strike Support

Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Double Strike (83)Awakened Cold Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

Double Strike (84)Awakened Deadly Ailments Support

Supports any skill that hits enemies.

Double Strike (85)Awakened Swift Affliction Support

Supports any skill that has a duration, or can hit enemies to inflict ailments on them.

Double Strike (86)Awakened Void Manipulation Support

Supports any skill that deals damage.

Double Strike (87)Awakened Added Chaos Damage Support

Supports any skill that hits enemies.

Double Strike (88)Awakened Added Lightning Damage Support

Supports any skill that hits enemies.

Double Strike (89)Awakened Controlled Destruction Support

Supports attack skills, or spell skills that deal damage.

Double Strike (90)Awakened Hextouch Support

Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.

Double Strike (91)Awakened Elemental Focus Support

Supports any skill that hits or burns enemies, or inflicts elemental ailments.

Double Strike (92)Awakened Lightning Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

Double Strike (93)Awakened Unbound Ailments Support

Supports any skill that hits enemies or inflicts ailments

Double Strike (94)Trinity Support

Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.

Double Strike (95)Bloodthirst Support

Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.

Double Strike (96)Cruelty Support

Supports any skill that hits enemies. Minions cannot gain Cruelty.

Double Strike (97)Behead Support

Supports strike skills.

Double Strike (98)Overcharge Support

Supports any skill that hits enemies.

Double Strike (99)Prismatic Burst Support

Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.

Double Strike (100)Trauma Support

Supports melee strike skills that do not inherently apply Trauma. Cannot support triggered skills, Vaal skills, or skills used by things other than you. Cannot modify the skills of minions.

Double Strike (101)Devour Support

Supports any skill that hits enemies.

Double Strike (102)Sadism Support

Supports any skill that hits enemies.

Double Strike (103)Controlled Blaze Support

Supports melee attack skills.

Double Strike (104)Volatility Support

Supports attack skills.

Double Strike (2024)
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